David S. Sanchez sal-D Location: USA Member Since: January 2004 Last Updated: 22 January 2007 Portfolio Views: 4897 Chosen as Favorite: 0
Groups:
Demon Orc Maya, mental ray, Photoshop, ZBrush September 2006
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This is for the BLIZZARD ART CONTEST cinematics 3D character. I did some concept design before I did the modeling. Which you can see on the other image I have in my gallery on the modeling sheet. I had fun working on this project couldn't wait until I got off from work and work on it. Modeling done with Maya, Texturing and bump maps with Zbursh. Then Render using Mental Ray with final gather and Photoshop to do the final comp.